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Bonuses Index of all Bonuses
Below, all bonuses within the game are listed and explained.
Attack, Defense, Stealth or Sentry (bonus)
Increases the overall strength of the specific Military Stat.
Will always be available as Game Bonuses and can be available as Race Bonuses or Legend Bonuses.
Military Stats (bonus)
Increases the overall strength of the 4 main Military Stats, which include Attack/Defense/Stealth/Security Force.
Can be available as a Race Bonus or Legend Bonus.
Income (bonus)
Increases the overall per turn income (TBG), generated from units.
Will always be a Game Bonus and can be available as a Race Bonus or Legend Bonus.
Unit Production (bonus)
Increases the amount of Units produced per turn, but only Units produced by Unit Production.
Can be available as a Game Bonus, Race Bonus or Legend Bonus.
Mana Production (bonus)
Increases the amount of Mana produced per turn, but only Mana produced by Mana Production.
Can be available as a Game Bonus, Race Bonus or Legend Bonus.
Casualty Conversion (bonus)
During PvP missions, converts soldier casualties of the opposing player into Villagers.
Can be available as a Game Bonus, Race Bonus or Legend Bonus.
Casualty Reduction (bonus)
During PvP missions, reduces the amount of your soldier casualties.
Can be available as a Game Bonus, Race Bonus or Legend Bonus.
Cheaper Attacks (bonus)
Reduces the costs of PvP missions that require Attack Turns
Can be available as a Game Bonus, Race Bonus or Legend Bonus.
Destroy Damage (bonus)
Increases the damage you inflict during Weapon Destroy Missions (Sabotaging)
Can be available as a Game Bonus, Race Bonus or Legend Bonus.
Gold Vision (bonus)
Increases your ability to reveal Gold on the battlefield, it temporally increases your Stealth Force when determining whether you can see a players gold. It does not apply for hiding gold.
Can be available as a Game Bonus, Race Bonus or Legend Bonus.
Gold Mask (bonus)
Increases your ability to hide your Gold on the battlefield, it temporally increases your Security Force when determining whether other players can see your gold. It does not apply for revealing gold.
Can be available as a Game Bonus, Race Bonus or Legend Bonus.
Cheaper Weapons (bonus)
Discounts Armory and Training costs when buying and training.
Can be available as a Game Bonus, Race Bonus or Legend Bonus.
Sellback (bonus)
Increases the Sell Value of all Weapons and Tools
Can be available as a Game Bonus, Race Bonus or Legend Bonus.
Income Deposit (bonus)
Increases the amount of income (from units) that is deposited into your Bank per turn
Can be available as a Race Bonus or Legend Bonus.
Military (bonus)
Increases the overall strength of the chosen Military Stat (in some cases income, mana and unit production can also be chosen).
Can only be available as a Legend Bonus.
Units per turn (bonus)
Adds extra Units per turn ontop of your Unit Production.
Can only be available as a Legend Bonus.
Mana per turn (bonus)
Adds extra Mana per turn ontop of your Mana Production.
Can only be available as a Legend Bonus.
Skimmer (bonus)
Deposits a percentage of the gold you steal into your bank, when you attack other players.
Can be available as a Game Bonus, Race Bonus or Legend Bonus.
Treasurer (bonus)
When attacked, a percentage of the gold you lose is deposited into your bank
The offending player still steals the full amount, the gold that is deposited into your bank is a bonus.
No gold will be deposited if you defend an attack.
Can be available as a Game Bonus, Race Bonus or Legend Bonus.
Explorers per turn (bonus)
Produces Explorers every turn.
Can only be available as a Legend Bonus.
Gold Stashed per turn (bonus)
Adds extra Gold per turn ontop of your Income (TBG), that is not deposited into your Bank.
Can only be available as a Legend Bonus.
Gold Banked per turn (bonus)
Adds extra Gold per turn ontop of your Income (TBG), that is deposited into your Bank.
Can only be available as a Legend Bonus.
TBG for Explorers (bonus)
Explorers by default do not produce any Gold, this bonus allows them to start generating Income.
Can only be available as a Legend Bonus.
Attack turn Limit (bonus)
Increases the limit of Attack Turns you can save.
Can only be available as a Legend Bonus.
Attack Turn Production (bonus)
Increases the amount of Attack Turns you produce every 15 minutes.
Can only be available as a Legend Bonus.
Bonus Points (bonus)
Gives you Bonus Points.
Can only be available as a Legend Bonus.